Game server: - using world geodata for movement - improved player and NPC AI - faster game client updates for various status bar information - various improvements for magic skills used by NPC and player - mob drops now use circle pattern (bigger circles possible the larger mob is) Login server: none CLI: - generating geodata from L2J geodata (smaller size and faster lookups possible in new format) - updated documentation for L2 lore - storing various point geometry for game server (currently used by mob drop mechanic)