Editor: changing Level or Reputation of an NPC crashes the editor
Please test! Start OpenMW-CS > new addon > menu: world > objects > edit NPC > change "Level" or" Reputation" -> this gives me a core dump.
$> file ~/core /home/xxx/core: ELF 64-bit LSB core file x86-64, version 1 (SYSV), too many program headers (654) $> gdb --core ~/core GNU gdb (Gentoo 7.9.1 vanilla) 7.9.1 [...] Type "apropos word" to search for commands related to "word". [New LWP 17193] [New LWP 17194] [...] [New LWP 17201] [New LWP 17203] Core was generated by `/usr/games/bin/openmw-cs'. Program terminated with signal SIGSEGV, Segmentation fault. #0 0x0000000004068290 in ?? () (gdb) bt #0 0x0000000004068290 in ?? () #1 (closed) 0x0000000000733082 in ?? () [...] #43 (closed) 0x0000000004072c00 in ?? () #44 (closed) 0x0000000000000000 in ?? () (gdb) quit
I have no clue how to make gdb show somewhat useful. I tried 'cmake -DWITH_DEBUG=1' but that didn't help at all - except: execution is noticeable slower when the CS reads data from the Morrowind/Tribunal/Bloodmoon-'file'.
(RM-2578 from redmine: created on 2015-05-24 by Who Knows, , closed on 2015-05-26 by cc 9cii)