Projects with this topic
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A (not screen accurate) remake of the classic arcade game Q*bert for Nintendo 3DS consoles. I am trying to make it appear three dimensional with all the depth the 3DS' stereoscopic display can provide while preserving the eight bit look and feel.
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A template for building programs for Nintendo's 3DS console. Uses:
devkitPro G++ compiler and libraries (devkitarm, libcrtu, citro3d, citro2s) CMake as a build tool Docker build image for automated CI buildsUpdated -
Docker image for building Nintendo 3DS applications/libraries.
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A Gemini client for the Nintendo 3DS in C.
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Swap Nintendo 3DS buttons with the layout of Xbox and PlayStation controllers
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Work In Progress UI framework for the 3DS based on SF2D.
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