Besiege
Projects with this topic
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[Besiege] UI library and editor for Besiege mods. No more ugly IMGUI or complicated mesh UIs!
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[Besiege] Adds a full scaling toolset to Advanced Building (plus other indispensable vanilla-compatible features and bugfixes)
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[Besiege] Adds a better build info display and simulation readouts.
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[Besiege] Displays block and level entity colliders.
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[Besiege] Hide/unhide functionality for Advanced Building and Level Editor
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[Besiege] Shows more informative block tooltips. Test mod for UIFactory 3.
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[Besiege] Fills in missing break/collision/action sounds. Also allows you to specify your own sounds!
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[Besiege] Port of the v0.45 Spaar's Modloader Object Explorer to the official modloader.
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[Besiege] Adds an aircraft head-up display to camera blocks (based on Ace Combat 7)
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[Besiege] Allows loading a machine/level on top of another machine/level, and saving only selections.
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[Besiege] Adds dynamic collision, action, and destruction sounds, with custom falloff and normalisation.
Archived 0Updated -
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[Besiege] Adds search, sorting, and double the icons to the paint bucket tool.
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[Besiege] Makes aerodynamics account for altitude. Fully configurable.
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[Besiege] Displays block and level entity triggers and colliders, and block connections in simulation.
Archived 2Updated -
[Besiege] Allow configuring how fast Multiverse async loads blocks.
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