Design Patterns
Projects with this topic
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Proyecto de Java en el que se desarrolla el juego de "La caza del tesoro" utilizando los siguientes patrones de diseño: Factory method, Abstract factory, Adapter, Decorator y Observer. JDBC para base de datos.
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Refactored an existing codebase for a 3D printer program, which initially required extensive manual input. Applied design patterns and softwaredevelopment principles to improve the code structure, enhance maintainability, and automate key processes. This resulted in a more efficient, user-friendly program with reduced manual intervention and increased automation.
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This project demonstrates the implementation of various commonly used design patterns in Java. Each pattern has its own folder with the corresponding Java code and a brief explanation.
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It is a sample application based on the task of airline ticket & baggage weight measuring system. By using Springboot and Spring Webflux Framework to build a non-blocking web application. It is a back-end system that work together with the simple front-end ReactJS application (repostory: ticket-application-react-frontend) to form a sample application.
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Personal project, implementation of Design Patterns as per "Head First Design Patterns 2nd Edition" book. Work-in-progress. I also use this as a test to check how useful Project IDX is to develop in Java.
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Projet Java Snake / Slither.io En binôme Module : Compléments de programmation orientée objet
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Food Delivery Management System, prepared for the Programming Techniques course, in the 2nd year, 2nd semester.
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Explaining design patterns with simple analogies and basic codings
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Suunnittelumallit K2017
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Design Patterns and Principles
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