research
Projects with this topic
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This project enables you to run Shadowrun (released on PC for GFWL in 2007) with a debugger, without having to enter any old product key, and consequently is easier to use on WINE.
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Games for Windows LiveLessNess. A complete Games For Windows - LIVE (GFWL) rewrite.
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The purpose of an XLiveLessNess-Module is to enchance some aspect of one or many GFWL Games/Titles or XLiveLessNess itself.
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Games for Windows LiveLessNess. A complete Games For Windows - LIVE (GFWL) rewrite.
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A hub server for XLiveLessNess used for rebroadcasting packets and host/session information to other XLLN clients.
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This repository contains the modified code of the original OpenVR-MotionCompensation SteamVR overlay. This code was used in a research project at the University of Copenhagen that investigated the use of VR while lying down. The related paper can be found at https://doi.org/10.1145/3544548.3580963 The modifications allow us to rotate the virtual world based on a tracker and also compensate for the pose of the controllers (this is new compared to the original project).
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a project to create the ultimate software & hardware research tool
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Experimental virtual CPU and assembler
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KD-Tree Search Tree with multi-objective costs. The first release was accounting for the manipulability of the robot
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These projects are wrappers for existing DLLs (with the possibility for tracing/logging) or may also exist to re-implement it in some cases. These wrappers also serve to invoke all present XLLN-Modules in the case that XLiveLessNess is not installed.
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A DIY instruction set and rough to run an HEG off an Arduino Nano. It uses an IR and Red LED, an OPT101 sensor, and ADS1115, and an Arduino Nano V3. The HEG is basically a pulse oximeter for your cortex and allows for biofeedback and direct control.
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