system
Projects with this topic
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This project was developed as part of a Network Programming course in C. The goal was to create an online multiplayer version of the classic game Bomberman, using different network protocols (UDP and TCP) to manage player connections, game state synchronization, and communication between clients and the server. In addition to gameplay, the project includes a chat feature, allowing players to communicate in real-time during the game.
Key Features:
Online multiplayer gameplay Network communication using TCP and UDP protocols Real-time synchronization of game state across multiple players In-game chat functionality for player communication Classic Bomberman mechanics (placing bombs, destroying blocks, and eliminating players)Technologies:
C programming language TCP/UDP for network communication Socket programmingUpdated -
This project is a simplified command line interface designed to simulate a basic file system hierarchy. The primary goal was to replicate file system operations such as navigating directories and creating files within a simulated environment. It allows users to perform basic commands to interact with the virtual file system, making it an educational tool for understanding file system structure.
Key Features:
Simulation of a file system with directories and files Basic command execution (e.g., create, delete, navigate) Directory navigation and file managementTechnologies:
C (or other language used) Unix system callsUpdated -
This project was developed as part of a System Programming course. The goal was to create a Linux command line terminal that supports most essential commands. It includes features such as command redirection, pipes, and job control. The terminal replicates key functionalities of a typical Linux shell, allowing for multi-process handling and interaction with the system.
Key Features:
Support for major Linux commands Input/output redirection (>, <) Pipe support (|) Job control (background and foreground process management)Technologies:
C programming language Unix system callsUpdated -
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Projet en langage C Interpréteur de commandes jsh, un shell permettant la gestion des tâches Le but du projet est de programmer un interpréteur de commandes (aka shell) interactif reprenant quelques fonctionnalités classiques des shells usuels, en particulier le job control, c'est-à-dire la gestion des tâches lancées depuis le shell. Outre la possibilité d'exécuter toutes les commandes externes, jsh propose quelques commandes internes, permettre la redirection des flots standard ainsi que les combinaisons par tube, et adapter le prompt à la situation.
L3 semestre 1 En trinôme module : Systèmes d'exploitation
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LXC container manager and graphical monitor
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Python package for motif analysis in multi-level networks
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A low-level programming language
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An embedded operating system with a novel system interface and no external dependencies.
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A Linux kernel module to intercept some system calls and write activity about user file access into the system logs.
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