Summary of changes between Frotz 2.52 and Frotz 2.53: ===================================================== Frotz 2.53 was released on Saturday February 27, 2021. This is a minor release focusing on minor enhancements and bug fixes. NEW FEATURES - -E option to choose how emphasised text is rendered. - X11 interface has been added as a compile target. - Added new default TrueType font for sfrotz. - Automatically select the appropriate interpreter number for V6 games. - Limited mouse support for curses interface. BUG FIXES - Corrected potential trouble with garbage in filenames for SDL interface. - Corrected a problem wherein @print_table would sometimes print garbage. - Fixed a segfault problem when input buffers are abused. - Double-clicks are now recognized in sfrotz and xfrotz. - Fixed problem with spurious newline when a space triggers a word wrap. - Fixed a problem with UTF-8 characters getting corrupted during line editing. - Fixed some problems with V3 games scribbling on the status line in certain circumstances. - Removed pre-C99 idioms and C++ comments in curses and core to benefit older compilers. X11 is still pre-C99 clean. SDL interface is not pre-C99-clean due to libSDL2 not being pre-C99-clean. - Fixed a problem with the -x flag not properly expanding commands for some Infocom games.