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0.8.0-alpha93f6137b · ·
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0.7.1-alpha7a5f581a · ·
0.7.1-alpha This release will be used as a maintenance version, and also to test the cicd of this project that could be found here https://ci.codeberg.org/solver-orgz/project-solver * Added new training mode in which you need to shoot things as accurately as possible with a metronome activated gun! * Update README with a more recent screenshots. * Update PROPOSAL to add a new plan for training mode. * Fix bug player will stay crouched even after the they go to the main menu. * Refactor backend for training to be a bit more decoupled so every level could have their own training routine. * Add template for issues such as bug report and feature proposals. * Add CICD that hopefully will upload the artifact.
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0.7.0-alpha1c7418e8 · ·
0.7.0-alpha Hello again there, new version of Project Solver is finally here! Here is the notable changes since 0.6.0. * Moved on from Gitlab to Codeberg. It's basically Github but open source, so what's not to love? * New Logo! It's still temporary though, I definitely need to commission/hire an actual artist. * Remove all addons (yes all) to make sure our migration to Godot 4 will be a lot less painful. * This includes bullet decal, but don't worry, it's already implemented natively in Godot 4. * Rewrite training course from ground up! We got history and clearer plan for the future of training mode! * Version now will be displayed in main menu and about menu. * Smoke Grenade is now available for testing, will be changed in the future of course. I mean I'm still using a testing texture for it. * Godot Physics now work nicely with camera! Although it definitely has a lot of bugs to be polished, on Godot Physics side... * Update training level and make it simpler. * Other misc. changes
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