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25 forks: 19 public, 0 internal, and 6 private
Created date
Marco Duran /
SG Physics 2D
Fix link to tilemap demo in the README.md
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Jul 13, 2024
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Jul 13, 2024
Carlos Ramos /
SG Physics 2D
Fix link to tilemap demo in the README.md
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Jun 11, 2024
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Jun 11, 2024
Nathaniel Strand /
SG Physics 2D
Library Compiles, but nodes do not move
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May 27, 2024
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May 27, 2024
Saishy Kitty /
SG Physics 2D QoL
Fix link to tilemap demo in the README.md
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May 28, 2024
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May 28, 2024
CrimsonGuitarist /
SG Physics 2D
Fixed disabled not modifying debug_color
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Mar 31, 2024
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Mar 31, 2024
Muno /
SG Physics 2D but with white collision shapes
Fix GitLab CI changes configuration for new source code layout [build godot]
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Jan 17, 2024
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Jan 17, 2024
robochase6000 /
SG Physics 2D
Port to Godot 4.1 as a GDExtension!
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Nov 19, 2023
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Nov 19, 2023
Janktastic /
SG Physics 2D
Port to Godot 4.1 as a GDExtension!
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Oct 04, 2023
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Oct 04, 2023
Benedict Fogwell /
SG Physics 2D
Port to Godot 4.1 as a GDExtension!
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Aug 21, 2023
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Aug 21, 2023
satrams /
SG Physics 2D
Port to Godot 4.1 as a GDExtension!
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Jul 26, 2023
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Jul 26, 2023
sunguangdong /
SG Physics 2D
Update to Godot 3.5.2 and attempt to fix the contextual menu patch
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Apr 19, 2023
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Apr 19, 2023
Sean Dick /
SG Physics 2D
Fixes
#28
: Add something to the README.md about tile maps
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Dec 29, 2022
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Dec 29, 2022
Atlinx /
SG Physics 2D
Fix broken mono building
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Feb 13, 2023
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Feb 13, 2023
Ansh /
SG Physics 2D
Fixes
#35
: Add get_slide_collision() and get_last_slide_collision() methods to SGKinematicBody2D
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Aug 06, 2022
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Aug 06, 2022
Ricardo Buring /
SG Physics 2D
Added floor(), ceil() and round() methods.
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Aug 03, 2022
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Aug 03, 2022
Tim Day /
SG Physics 2D
more explicit source code version instruction
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Jun 17, 2022
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Jun 17, 2022
Wendfrey /
SG Physics 2D
Added from_string() and format_string() to SGFixed singleton
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Feb 13, 2024
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Feb 13, 2024
SylvanSign /
SG Physics 2D
Add SGFixed.move_toward() function
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Mar 23, 2022
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Mar 23, 2022
BimDav /
sg-physics-2d
fix ray cast being not deterministic when shapes were at exactly the same
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Dec 31, 2023
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Dec 31, 2023