Bump version to 0.2.0 - Add lockout feature, enable to kick all connecting clients with a message - Add option to configure list of join methods to occupy client with while server is starting (kick, hold, forward, lobby) - Add lobby join method, keeps client in lobby world on emulated server, teleports to real server when it is ready (highly experimental) - Add forward join method to forward (proxy) client to other host while server is starting - Restructure `lazymc.toml` configuration - Increase packet reading buffer size to speed things up - Add support for Minecraft packet compression - Show warning if config version is outdated or invalid - Various fixes and improvements