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This is an archived project. Repository and other project resources are read-only.
Tags
Tags give the ability to mark specific points in history as being important
v0.6.0-alpha.7
fe65d8ee
·
fixed memory leak (do not do `for state.NewQuery().Next() {}`), fixed tests, simplification
·
Oct 24, 2022
v0.6.0-alpha.6
c9e57e64
·
cleanup
·
Oct 17, 2022
v0.6.0-alpha.5
242b3a8a
·
added scene JSON marshalling/unmarshalling and associated tests, unexported scene methods
·
Oct 17, 2022
v0.6.0-alpha.4
16b76876
·
Merge branch 'test/scene-loader' into 'main'
·
Oct 16, 2022
v0.6.0-alpha.3
7104afe2
·
re-removed data race detection from ci
·
Oct 15, 2022
v0.6.0-alpha.2
6e66b5d6
·
updated deps
·
Oct 15, 2022
v0.6.0-alpha.1
c824f958
·
fixes to tests, clarification on usage of Cancel
·
Oct 14, 2022
v0.5.3
f2f836a9
·
reworked the canvas scaling stuff to be less weird
·
Sep 24, 2022
v0.5.2
c33ca33f
·
added downscaling to orthogonal example
·
Sep 23, 2022
v0.5.1
c18d926f
·
fixed panic on accessing canvas in layout systems
·
Sep 23, 2022
v0.5.0
0764ebda
·
updated deps for wecqs and examples
·
Sep 20, 2022
Release:
v0.5.0
v0.4.0
0cff6aa4
·
now rendering wecqs logos in 3D, fixes to rendering logic and direction etc
·
Aug 21, 2022
Release:
v0.4.0
v0.3.3
8c0e5f4c
·
updated deps
·
Jul 27, 2022
Release:
v0.3.3
v0.3.2
469d91ac
·
reflect is gone
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·
Jul 27, 2022
Release:
v0.3.2
v0.3.1
cb2f92ee
·
removed duplicate log
·
Jul 24, 2022
Release:
v0.3.1
v0.3.0
f03de79b
·
all logs use unixnano now
·
Jul 24, 2022
Release:
v0.3.0
v0.2.2
373b7dfc
·
fixed incorrect handling of error from ebiten.RunGame
·
Jul 23, 2022
v0.2.1
61d1343c
·
install xvfb
·
Jul 22, 2022
Release:
v0.2.1
v0.2.0
6e35300b
·
renamed context to state (made more sense to me), removed event systems (overcomplicates things)
·
Jul 16, 2022
Release:
v0.2.0
v0.1.1
11a0eb00
·
slimmed down readme
·
Jul 16, 2022
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