Skip to content
GitLab
Menu
Why GitLab
Pricing
Contact Sales
Explore
Why GitLab
Pricing
Contact Sales
Explore
Sign in
Get free trial
Tags
Tags give the ability to mark specific points in history as being important
c5.6
8941c06d
·
Added PowerGrid handling
·
May 03, 2019
c5.5f
534512c4
·
Removed Asteroid class, added TextFunc property to entity to replace Entity::GetText method
·
May 03, 2019
c5.5
a7a9153c
·
Changed world view and game overlay, added entity information ui
·
Apr 21, 2019
c5.4
f29430ff
·
Fixed coding style error
·
Apr 01, 2019
c5.3
4029dd2e
·
Added TransferOre method to Silo, added Use action
·
Mar 03, 2019
c5.2
df9fe9a3
·
Delete buildings in ~Game, fixed base sprites
·
Feb 28, 2019
c5.1
1afcc3fd
·
Adventure and Base mode
·
Feb 23, 2019
i1
3cfedc7b
·
Final pass to comply to google c++ coding style guide
·
Feb 19, 2019
c4.4
988e337d
·
Added FloatingCombatText, and one is created when the player mines
·
Feb 09, 2019
c4.3
825cfcde
·
Added Ui and GameOverlay (with an instance to Game
·
Feb 08, 2019
c4.2
0705a36d
·
Added asteroid mining
·
Feb 05, 2019
c4.1f
ce97de1d
·
Updated exception handling in PropertyManager
·
Feb 04, 2019
c4.1
18d70efc
·
Updated CHANGELOG
·
Feb 04, 2019
c3.2
5ddf7e79
·
Generating a bigger world
·
Feb 03, 2019
c3.1
2e787ec0
·
World now has an uniform random background
·
Feb 02, 2019
c2.7
02249719
·
Updated CHANGELOG
·
Jan 27, 2019
c2.6
5b79c2b8
·
Added Move methods to Player and World, Changed the way Tiles are drawn (Using...
·
Jan 24, 2019
c2.5
f0686779
·
Player Input and Actions
·
Jan 23, 2019
c2.4
c0a97082
·
Emulating C# delegates in c++
·
Jan 23, 2019
c2.3
b82a4ac1
·
Added a few comments
·
Jan 18, 2019
Prev
1
2
Next