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Tags
Tags give the ability to mark specific points in history as being important
v1.7.4492
38480d3a
·
GS/HW: Fix crash in PossibleCLUTDraw()
·
May 12, 2023
v1.7.4491
1811955f
·
GameDB: Add SW FMV render to Poinie's Poin
·
May 12, 2023
v1.7.4490
449da421
·
USB: Fix struct member not used warnings.
·
May 11, 2023
v1.7.4489
9493d3e9
·
USB/GunCon2: Adjust calibration timer
·
May 11, 2023
v1.7.4488
e5c10520
·
GS: Add option to disable vertex shader expand
·
May 11, 2023
v1.7.4487
7edc4e2c
·
GS: Remove CRC hack levels
·
May 11, 2023
v1.7.4486
72f9bf83
·
SIF: Correct junk data behaviour. Fixes True Crime Streets of LA
·
May 11, 2023
v1.7.4485
2695ddc9
·
GameDB: Various fixes
·
May 11, 2023
v1.7.4484
fbcc8671
·
GameDB: Various fixes
·
May 10, 2023
v1.7.4483
7e76230c
·
GameDB: Enable TexInRT for Project Snowblind
·
May 10, 2023
v1.7.4482
6e40081d
·
GameDB: Remove DOA2 iop patches.
·
May 09, 2023
v1.7.4481
2b8b43c9
·
GS/Vulkan: Simplify and refactor swap chains
·
May 09, 2023
v1.7.4480
3f0ecc22
·
GS/Vulkan: Submit cmdbuffer each frame even when surfaceless
·
May 08, 2023
v1.7.4479
cfdae773
·
PAD: Update to latest controller database.
·
May 08, 2023
v1.7.4478
ec0aaff8
·
GS: Replace EmuConfig.GS with GSConfig.
·
May 08, 2023
v1.7.4477
f651d8e2
·
GameDB: Add text fix for State of Emergency 2
·
May 06, 2023
v1.7.4476
05267698
·
GS/Vulkan: Remove more unused code
·
May 06, 2023
v1.7.4475
18667459
·
GS/DX12: Fix building in debug
·
May 06, 2023
v1.7.4474
920c5ab2
·
Qt: Expose disable shader cache option
·
May 06, 2023
v1.7.4473
6740fff1
·
Profiling: Fix missing cast breaking VTune builds on Linux
·
May 06, 2023
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