FlightGear
Projects with this topic
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A set of services for military scenarios in FlightGear.
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FlightGear add-on to automatically ignore specified callsigns and aircraft types.
Based on previous work by Warty and pinto.
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We aim at generating 3D scenery models for Flightgear, the open source flight simulator, using OSM data.
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Air traffic control (ATC) tower and radar simulator. Solo and multi-player games available.
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A work-in-progress attempt at making an add-on that will try adjust the multiplayer time offset to the weighted average, mostly based on distance, of the lag of multiplayer models within multiplayer range.
The biggest limitation for this to work well is that there is an inherent dependency on how well the clocks of peoples computers are synchronized to for example NTP servers. I have seen variations as big as -11.956 ± 136.723 seconds with 11 pilots (±2σ, two standard deviations. With enough samples 95% percent of the values would be within that range.) For reference at 250 kt you would fly about 130 m or 420 feet per second.
This is more or less a stop-gap measure, while waiting for what seem will be better multiplayer synchronization currently in the development version of FlightGear.
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A small add-on that regularly prints time stamps to the console output and the log to help comparing event in the fgfs.log file with events in other resources.
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Adds an additional key binding, Shift-F3, optionally a shutter sound, and optionally changing field of view when taking the screenshot.
The camera is modeled after the camera used by many Saab 37 Viggen pilots, Handkamera HK 101B (literally "hand camera" HK 101B), a modified Contax 137MA with viewfinder and some controls removed, locked, or painted over.
The camera was used to document encountered aircraft when doing visual identification (VID), but also for many of the great photos taken by Viggen pilots over the years.
The lenses they used seems to mostly have been the Carl Zeiss Sonnar T* f/2.8 85 mm and the Planar T* f/2 100 mm, the former seemingly more common.
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This project tries to build FlightGear scenery for the entire planet (Earth) from OpenStreetMap data using the osm2city toolchain and AWS cdk stacks.
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Data files (mostly textures) for osm2city
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A model of the Airbus Helicopter EC130 B4 / H130 for the OpenSource FlightSimulator FlightGear
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FlightGear multiplayer map (the node.js way) - live version at http://mpmap03.flightgear.org/
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Reconnaissance camera add-on for the FlightGear flight simulator.
Currently work in progress (WIP).
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Small workarounds and aircraft development tools for FlightGear
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Convert .obj from an X-Plane scenery folder to FlightGear's scenery format, using blender, Marginal's XPlane2Blender script, and the ac3d exporter. Blender 2.49, python2.6, xptools and all required scripts are included.
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A model of the BAE-Hawk aircraft for the OpenSource FlightSimulator FlightGear
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ws2.0 Complete Tool Chain - including Windows early abort patch.
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