Projects with this topic
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A multiplayer browser-based game built using htmx and Golang. Leveraging web sockets.
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A big experiment or "prove of concept" to render OSM tags in 3D, symbolic, not realistic: Controls: QCopter/Segway/Plane, Multiplayer, 3DMR.eu, Mapilary pictures. No active developmend, only some errors. See http://wiki.openstreetmap.org/wiki/OSM_go
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FlightGear add-on to automatically ignore specified callsigns and aircraft types.
Based on previous work by Warty and pinto.
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Implementation of the game Werewolf in Godot 3
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Legends Ascend is a collectible card game (TCG) that pits powerful mythological beings from diverse cultures against each other in epic battles. In this game, players will take control of deities, heroes, and legendary creatures, each with unique abilities and specialized cards, to compete in intense 1 vs. 1 duels.
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Unity 2D Multiplayer game based on Among Us
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Android 1v1 multiplayer game based on Cookie Clicker, but with cats. Database and PhpMyAdmin server needed
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Proyecto de Unity 3D donde creamos el sistema de un juego multijugador básico con comunicación LAN.
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A work-in-progress attempt at making an add-on that will try adjust the multiplayer time offset to the weighted average, mostly based on distance, of the lag of multiplayer models within multiplayer range.
The biggest limitation for this to work well is that there is an inherent dependency on how well the clocks of peoples computers are synchronized to for example NTP servers. I have seen variations as big as -11.956 ± 136.723 seconds with 11 pilots (±2σ, two standard deviations. With enough samples 95% percent of the values would be within that range.) For reference at 250 kt you would fly about 130 m or 420 feet per second.
This is more or less a stop-gap measure, while waiting for what seem will be better multiplayer synchronization currently in the development version of FlightGear.
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Basic 2d network play game in Godot 4.3
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Multiplayer game (LAN/INTERNET) made with Unreal Engine 4
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The Streetz of Los Santos is the first and only San Andreas: Mutli-Player roleplay server based on the story line and concept of the original game. Delivering fun, doubtlessly.
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GrappleShot, a PUN2 Unity FPS game
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3D Multiplayer Shooting Game
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3DAR pilot project and repository to deliver the corresponding source files of the test.
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Picross-style nonogram puzzles, but multiplayer.
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An online multiplayer Tetris game where you can show your friends who's the king! Made in React, Express and Redux.
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