Forged Alliance
Projects with this topic
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A map made in collaboration with Archsimkat for the Sunlight Mapping Tournament.
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Provides features for simplifying the creation of cinematics in Supreme Commander.
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A solution to simplify UI creation for debugging tools.
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A snippet generator that takes in lua files and generates out snippets for Visual Studio Code.
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A map made for Tatsu as part of a community effort on map designs.
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A land-based map designed in collaboration with Archsimkat.
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A collection of scripts for oddly specific functionality in-game.
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All kind of information related to making audio files.
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A land-based map that is a remake of my first published map.
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A land-based map designed to be more alive than the average map.
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Protect the two artillery installations nicknamed the Rainmakers.
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Inspired on the GPG map 'Sludge' for the game mode Phantom.
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The fifth Nomad mission on a barren world filled with lava.
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A water-based map designed in collaboration with Oe_Empiran
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A product of a series on scripting in Supreme Commander: Forged Alliance.
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A map made for Leto_II as part of a community effort on map designs.
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An amphibious-based map inspired by the TA map 'Long Lakes'.
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A water-based map with a message related to the rising sea levels.
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A map inspired on one of the most popular maps in the community.
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A water-based map that specifically designed the FFA game mode.
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