L
linting
Projects with this topic
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A custom C++ linter for Unreal Engine. Written in C# using libclang bindings, this linter is capable of linting plugin C++ code. Contributions welcome.
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A project that demonstrates how to run custom linters/checks on Unreal Engine C++ code. Uses .NET + libclang, plus a library to automatically load all the required information from the .sln.
Archived 0Updated