Projects with this topic
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PyHole is a general relativity ray tracing code written in Python and OpenCL. It includes an easy to use interface for interactive analysis of the dynamics around arbitrary axisymmetric stationary space-times.
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Ray Tracing implementation in C++ based on Ray Tracing in One Weekend book series.
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A simple raytracing voxel engine using OpenGL
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Ray tracing engine written in C++, adapted from a previous Python project.
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C++ Raytracer implementation following "Ray Tracing in One Weekend"
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Ray Tracer Renderer using C++.
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Bidirectional path tracer in Rust
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Real time raytracing engine written in C (C++ is wrongly detected .h files)
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Rasterising & Ray-tracing in C# with SIMD vectors, based on the book "Computer Graphics From Scratch" by Gabriel Gambetta.
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Project donne in the context of a course on Scientific Programming
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RefractRT is a Modeling & Simulation engine for ray-tracing photon paths as they refract through a voxelized physical medium.
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A computational camera simulation.
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High performance raytracer using light spectra for more physically accurate and stunning effects!
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