vulkan
Projects with this topic
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Ferrum3D is a modular Vulkan graphics engine and data-oriented game framework written in C++.
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An experimental multiplayer sandbox game with optional VR support.
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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3D model format specification and single header SDK. Supports skeletal animations, voxels and has the best data density
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Cross platform lightweight 3D graphics engine with flexible plugin system. Uses Qt6.
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KawaiiRenderer-based render plugin for Kawaii3D. Uses Vulkan API.
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Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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An example of modern Vulkan with descriptor indexing, dynamic rendering and shader objects.
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An example of using Wayland with Vulkan.
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2D Rendering Engine based on Vulkan
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A vulkan renderer being made to study computer graphics
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Experimental Game Engine with Vulkan render
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Extras for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Integration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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A high speed C++17 Vulkan game engine.
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Based on: https://github.com/glfw/glfw . A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input.
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Vulkan demo of video processing
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