ci(GlTabs): disable storyshots on indeterminate story
What does this MR do?
The with scroll and growing
tabs story's content relies on a timer
that causes visual tests to be flaky as there might be more or less tabs
in the canvas depending on how long the tests are running.
Given that this particular story doesn't provide much value over the others in terms of visual testing, we can go ahead and disable storyshots here. Closes #1391 (closed)
Edited by Paul Gascou-Vaillancourt