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This is an archived project. Repository and other project resources are read-only.
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Tags give the ability to mark specific points in history as being important
1.1.1223
5a900f38
·
Fix lost copy and swap problem on shader SSA deconstruction (#6455)
·
Mar 10, 2024
1.1.1222
a3a63d43
·
Refactor memory managers to a common base class, consolidate Read() method logic (#6360)
·
Mar 09, 2024
1.1.1221
3924bd1a
·
Update dependencies from SixLabors to the latest version before the license change (#6440)
·
Mar 08, 2024
1.1.1220
50458b24
·
LightningJit: Disable some cache ops and CTR_EL0 access on Windows Arm (#6326)
·
Mar 07, 2024
1.1.1219
dda0f260
·
UI: Update minimum window size to 800x500 (#6425)
·
Mar 07, 2024
1.1.1218
4e1a6032
·
Add title of game to screenshot text (#6266)
·
Mar 07, 2024
1.1.1217
bc4d99a0
·
ci: try to fix toctou on release creation
·
Mar 02, 2024
1.1.1216
ec6cb0ab
·
infra: Make Avalonia the default UI (#6375)
·
Mar 02, 2024
1.1.1215
53b5985d
·
Avalonia: only enable gamescope workaround under it (#6374)
·
Mar 02, 2024
1.1.1214
87f238be
·
Change packed aliasing formats to UInt (#6358)
·
Feb 24, 2024
1.1.1213
4d0dbbfa
·
nuget: bump System.Drawing.Common from 8.0.1 to 8.0.2 (#6308)
·
Feb 24, 2024
1.1.1212
08384ee5
·
IPC code gen improvements (#6352)
·
Feb 23, 2024
1.1.1211
d4d0a48b
·
Migrate Audio service to new IPC (#6285)
·
Feb 22, 2024
1.1.1210
57d8afd0
·
OpenGL: Mask out all color outputs with no fragment shader (#6341)
·
Feb 22, 2024
1.1.1209
c43fb92b
·
Ensure service init runs after Horizon constructor (#6342)
·
Feb 22, 2024
1.1.1208
167f50bb
·
Implement virtual buffer dependencies (#6190)
·
Feb 22, 2024
1.1.1207
ba91f5d4
·
Vulkan: Properly reset barrier batch when splitting due to mismatching flags (#6345)
·
Feb 22, 2024
1.1.1206
79f6c18a
·
Vulkan: Disable push descriptors on older NVIDIA GPUs (#6340)
·
Feb 21, 2024
1.1.1205
4f63782b
·
Vulkan: Fix barrier batching past limit (#6339)
·
Feb 21, 2024
1.1.1204
6f5fcb79
·
Avalonia UI: Update English tooltips (#6305)
·
Feb 19, 2024
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