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33 forks: 33 public, 0 internal, and 0 private
Created date
Zachary Cook /
FoundryVTT Macros
Merge branch 'dos' into 'main'
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Nov 02, 2024
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Nov 02, 2024
Rafael Parente /
FoundryVTT Macros
Update Spellstrike.js
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Sep 03, 2024
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Sep 03, 2024
Micah Smith /
FoundryVTT Macros
Update Lingering Fortissimo.js
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Aug 31, 2024
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Aug 31, 2024
DocSchlock /
FoundryVTT Macros
Update Marshal Stances.js
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Aug 19, 2024
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Aug 19, 2024
Yunev Aleksey /
FoundryVTT Macros
Merge branch 'spellstrike-reroll' into 'main'
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Jul 31, 2024
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Jul 31, 2024
oWave /
FoundryVTT Macros
Update Assign Standby Spell.js
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May 18, 2024
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May 18, 2024
Ambrose /
FoundryVTT Macros
Merge branch my-foundryvtt-macros:main into main
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Apr 14, 2024
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Apr 14, 2024
Trent Piepho /
FoundryVTT Macros
Merge branch 'twbm_magic_hands_remaster' into 'main'
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Oct 27, 2024
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Oct 27, 2024
chas dowti /
FoundryVTT Macros
Merge branch 'twbm_magic_hands_remaster' into 'main'
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Mar 13, 2024
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Mar 13, 2024
Michon van Dooren /
FoundryVTT Macros
Merge branch 'one-for-all' into 'main'
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Mar 06, 2024
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Mar 06, 2024
MrPrimate /
FoundryVTT Macros
Remove debug
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Feb 15, 2024
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Feb 15, 2024
Friz /
FoundryVTT Macros
Merge branch 'demoralize-enhancements' into 'main'
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Jan 29, 2024
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Jan 29, 2024
kromko /
FoundryVTT Macros
Merge branch 'xdy-main-patch-17213' into 'main'
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Jan 10, 2025
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Jan 10, 2025
Roi Horowitz /
FoundryVTT Macros
Update Treat Wounds and Battle Medicine.js to latest system changes
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Dec 15, 2023
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Dec 15, 2023
Maximus /
FoundryVTT Macros
Update Spellsling.js
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Nov 18, 2023
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Nov 18, 2023
k0ral /
FoundryVTT Macros
fixed small bug
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Aug 16, 2023
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Aug 16, 2023
Leandro Martinelli /
FoundryVTT Macros
fixed small bug
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Aug 12, 2023
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Aug 12, 2023
Cyd Goblin /
FoundryVTT Macros
change flat-footed to off-gaurd
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Aug 03, 2023
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Aug 03, 2023
Alastair Marchant /
FoundryVTT Macros
Fix repair DC
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Jun 04, 2023
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Jun 04, 2023
gmchaves / foundryvtt /
FoundryVTT Macros
Update demoralize to hide target name if token determines npc name visibility
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May 31, 2023
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May 31, 2023
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