Projects with this topic
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An LD47 submission: https://ldjam.com/events/ludum-dare/47/orboros
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A pure rust implementation of Tom Forsyth's linear-speed vertex cache optimization
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Track an object's 6D pose using a 3D model and a depth camera. The tracker is based on a particle filter and supports GPU acceleration via OpenGL for up to 90Hz on a laptop GPU.
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Calibration of a projector using a 3D camera (realsense) and OpenCV (opencv-contrib-python)
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