Projects with this topic
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An implementation of the Geometrically Disentangled VAE model.
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Raspberry Pi / OctoPrint frontend designed for 5'' touchscreen
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Implementation of the platformer game presented in the Udemy course "Der komplette C# Unity Kurs – Entwickle eigene 3D Spiele" by Dr. René Bühling. (https://www.udemy.com/course/csharp-gamedev/learn/lecture/9067402)
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A very simple 3D Python game that uses Pygame, PyOpenGL, and PodSixNet.
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Emulador escrito en Java del famoso videojuego Coreano Lineage 2. El juego es multijugador masivo online de roles para PC 3D en tercera persona.
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A tool to render mol and sdf files to OpenSCAD
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Work files for Unity course.
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A multiplatform godot model (escn) viewer.
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A Differentiable Raytracing Renderer allows using it as a layer in a Deep Neural Network.
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This is a true black theme made for blender, perfect for OLED screens.
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A crosshair for Unity projects that exists in the 3D world space instead of screen space. Useful for interaction with 3D objects.
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The tool to preview how materials behave in a physically-based rendering workflow.
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A small collection of Blender plugins I use almost every day. Written by myself with a LOT of community support.
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An attempt to render a simple 3D world using a 2D HTML canvas context.
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Heresy - originaly planed as a student project - is a Living Card Game(LCG).
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