Megaman
Projects with this topic
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1280+ Chip Icons from all Mega Man Battle Network Games in 48x48, 96x96, 192x192, 512x512, 1024x1024.
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It's Mega Man X, turned into a shooter. Made in Unity. Uses borrowed sprites and sounds from the official games.
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Dashboard for Megaman Legends tools and exporters https://megamanlegends.gitlab.io/
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Static web application which reads .BIN files from the PSX version of MML2 and displays them in the browser
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Project for analyzing and reading assets from Megaman Legends 2. https://sulphur-bottom.info
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Save State viewer and exporter for Misadventures of Tron Bonne https://megamanlegends.gitlab.io/motb/
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Tools for exporting assets from Megaman Legends 1 https://megamanlegends.gitlab.io/mml1-psx/
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Save State viewer and exporter for Megaman Legends https://megamanlegends.gitlab.io/mml1/
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A project where I learn about writing 2D action-platformers.
Made possible chiefly by Master484 for creating the OpenGunner assets and publishing under a friendly Creative Commons license, and to Rubonnek for collecting them all in one place.
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Tool for editing textures for Megaman Legends on PSX https://megamanlegends.gitlab.io/dash-tex/
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