platformer
Projects with this topic
-
Hands of the Colossus is a singleplayer splitscreen puzzle platformer that puts your hand-eye coordination to the test. As a tiny and nimble dude with a bucket hat, you navigate challenging environments in first-person, relying on the immense power of a towering Colossus. While the Colossus moves slowly, its massive hands are essential tools - helping you reach hidden platforms, trigger mechanisms and collect coins.
The game was made for GMTK Game Jam 2024 in 96 hours by two dudes with no previous Godot experience. We hope you like it!
Updated -
-
Viva Hexagon! Is a tile-matching versus puzzle game, where you have to match hexagonal cells by controlling a small playable platforming character on the board to pick up and move pieces. Test your wit and reflexes across three highly configurable game modes, either alone, with a friend, or against an artificial intelligence player!
Updated -
mirror of iichan-scroller from assembla link (git://git.assembla.com/iichan-scroller.git)
free open source game, source code and data files iichantra.ru
Updated -
Web platform to read thousand of articles and become more creative with people around the world. Build using some modern stack like firebase, remix and more
Updated -
A meta-repository for facilitating development of the many-repository XPlatformer project.
Updated -
XSamples provides a collection of XWindows starter code that works with the XGameLib library.
Updated -
XPlatformer is a simple video game reminiscent of the classic side-scrolling arcade game.
Updated -
GodotEngine Castlevania-like classic platformer
Updated -
-
Implementation of the platformer game presented in the Udemy course "Der komplette C# Unity Kurs – Entwickle eigene 3D Spiele" by Dr. René Bühling. (https://www.udemy.com/course/csharp-gamedev/learn/lecture/9067402)
Updated -
-
Final project for the HMI course at ENSIIE. It is a 2D platformer with a special emphasis on feedback, UX, and affordance.
Updated -
Практическое задание №1 курса "Основы разработки игр на Unity" проекта "Открытое образование"
Updated -
A project where I learn about writing 2D action-platformers.
Made possible chiefly by Master484 for creating the OpenGunner assets and publishing under a friendly Creative Commons license, and to Rubonnek for collecting them all in one place.
Updated -
-
A 2D multiplayer fighting/adventure game, where people can create their own characters, arenas, and adventures from scratch.
Updated -
my platforming adventure-type VR game in Unity, made at Friesland College during our friday afternoon VR sessions.
Updated -
A short platformer game made for ludumdare 43.
Updated -
Platformer based LibGDX framework
Updated