Skyrim
Projects with this topic
-
The Morrowind Tools Project is an attempt to provide some helpful utility programmes for the Morrowind game. These tools will be related to mods ("plugins") for Morrowind and allow things that would be difficult to do with Morrowind's own modkit.
Updated -
An automation tool used to optimize Bethesda assets : BSAs, meshes, textures and animations.
Updated -
I created this project to show how to obtain a table from a website, process the data and then send it to Kaggle.
Updated -
Skyrim Legendary Edition - TIVO is a modlist specifically for low-end rigs. It consists of mods that increase immersion and gameplay, fixes many bugs and replaces vast amounts of textures with 1k/2k optimized versions to improve performance.
Updated -
-
A static library that builds on top of CommonLibSSE and provides opinionated, more efficient, and architecturally more robust inversion-of-control patterns for building complex C++ SKSE plugins.
Updated -
A framework for next-generation Skyrim modding, enabling new types of mods with new features that eliminate the friction of past modding methods, with new features unlike anything seen in Skyrim modding before.
Updated -
ESP8266 ESP-12E that shows on a 16x2 i2c display the date with Skyrim terminology
Updated -
Kaizaal (Skyrim) a Minecraft plugin for Dragon shouts, spells, etc.
Updated -
mTES4 was the first modding tool on the scene for managing multiple, simultaneously installed and configured copies of The Elder Scrolls games including Oblivion, Fallout and Skyrim. It has since been superseded by newer and better tools.
Updated