G
glsl
Projects with this topic
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A simple basis to try Vulkan shenanigans with glsl. Written by Douwe van Gijn(@snipstruis) and Dustin Meijer(@Shindorinn). Using the ISC License, see LICENSE.txt
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RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.
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GPU Flying Edges implementation using Vulkan
Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
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Software for embedded systems which uses Computer Graphics to create in real-time a estimate representation of the Computer Vision obtained by Autonomous Cars.
Logbook of the Project (in Portuguese): https://goo.gl/JFWCDY
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A (incomplete) Shadertoy XScreensaver screensaver
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