Projects with this topic
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An easy-to-use C++ state charts library, taking a state-based approach with focus on resource management
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Event Driven System - paradigm promoting the production, detection, consumption of, and reaction to events
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Latest version : 4.0.3 A freely inspired implementation of StateCharts for Godot 4. This plugin provides States composition (ie sub-States), regions (ie parallel States) and helper functions for animations and timers. It is licensed MIT and written by ATN.
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A simple state machine implementation for Godot 4.
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✩ PROJET ACADEMIQUE - 3ème année de cycle ingénieur - Systèmes embarqués
☛ Objectif: Réalisation d'un moteur de workflow simplifié pour validation du processus de stage.
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Lightweight State Machine for Arduino IOT projects. Allows running several parallel machines. Based on JSON configuration, so can be updated by uploading new configuration to your ESP module by Wifi.
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Example project in Spring Boot for demonstrating the use of a state-machine
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Demonstration of using the XState Finite State Machine in LWC components to manage UI state
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A small, well-typed finite state machine library for TypeScript
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Homework task. Memory Game written in Java using Swing, State Machine pattern and embedded H2 database to store scores.
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Digital's C++ Header-Only Stack-Based Finite State Machine
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An open source finite state machine library (sml) written in C++11. The state machine supports state hierarchy, concurrent/parallel states and events triggered from external and internal sources.
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