-
v2.3.094ddac71 · ·
# v2.3.0 ## Enhancement - [#395] Allow modification of default Wounds/Traumas for NPC to allow implementation of Immense monster quality * The NPC sheet will now only set the default maximum Wound/Trauma values when the NPC's type has been changed to allow for customising this value - [#438] Minor layout tweaks to Character Upgrade interface - [#439] Add option to enable/disable adding all core Action items to a character when it is created (enabled by default) - [#440] Minor tweaks to Talent chat data format - [#441] Display Range/Reach of weapon attack on skill test chat card - [#444] Add new icon to distinguish between melee/ranged attacks in Action list - [#445] Character sheet keyboard input of vigor/resolve/fatigue/despair enabled by default to avoid confusion for new users of the system - [#446] Performance improvements to loading of the Character Creator and Character Upgrade interfaces - [#447] Add a loading progress bar to the Character Creator and Character Upgrade tools - [#450] Implement journal CSS theme - [#451] Update existing adventure journals to take advantage of new journal theme - [#453] Add new compendium of player facing transport items from the core rulebook ## Bugfix - [#436] Compendium item link buttons not working on character sheet, character creator or level up tool - [#437] Loading of resources stuck at 97% in Firefox - [#442] NPCs and Pre-generated characters missing from To Race the Thunder adventure - [#443] Momentum interface overlaps the right-click toolbar menu - [#448] Availability choices should include a Simple (D0) option ## Core - [#449] Update sass packages to remove deprecation warning when building - [#452] Remove the page number field for sources to keep things simple
-
v2.2.7a339c4c9 · ·
# v2.2.7 ## Enhancement - [#435] Change the z-index of the Momentum Tracker interface
-
v2.2.620a35372 · ·
# v2.2.6 ## Enhancement - [#411] Implement control on skill rolls dialog to allow PC/NPC to skip the automated difficulty increase due to wound penalties ## Bugfix - [#422] Defeated not applying Icon ## Chore - [#424] Remove "allowBugReporter" from system.json - [#425] Remove deprecated use of Sass lighten/darken in CSS definitions - [#426] Update node and packages used by build process to latest LTS - [#427] Remove use of deprecated Sass @import rules from CSS - [#428] Math.clamped is deprecated in favor of Math.clamp - [#429] Stop accessing the global "DiceTerm" which is now namespaced under foundry.dice.terms.DiceTerm - [#430] StatusEffectConfig#label has been deprecated in favor of StatusEffectConfig#name - [#431] StatusEffectConfig#icon has been deprecated in favor of StatusEffectConfig#img - [#432] globalThis.getProperty must now be accessed via foundry.utils.getProperty - [#434] globalThis.setProperty must now be accessed via foundry.utils.setProperty *NOTE: As of this release the Conan2d20 system only supports FoundryVTT v12 and above*
-
v2.2.51916e292 · ·
# v2.2.5 ## Bugfix - [#420] Error thrown when adding Actors to combat tracker ---
-
v2.2.418a4122e · ·
## Bugfix - [#418] NPC target armor rating not reducing damage when applied
-
v2.2.3041d328e · ·
## Bugfix - [#415] Character advancement using incorrect costs for talent purchases - [#416] Phoenix Effect Rolls deal no damage
-
v2.2.2805b0fe8 · ·
# v2.2.2 ## Enhancement - [#414] Add modified Crush Your Enemies font which includes more characters ## Bugfix - [#412] Issue with character sheet on screens with height res equal or smaller than 900 ## Chore - [#413] globalThis.randomID must now be accessed via foundry.utils.randomID
-
v2.2.1194dd5f7 · ·
# v2.2.1 ## Bugfix - [#409] Spend/Bank Momentum tool fails with error in the console ## Chore - [#401] Merge Polish i18n updates from Crowdin
-
v2.2.0430fe77f · ·
## v2.2.0 ### Enhancement - [#364] Add documentation for character sheet controls - [#396] Allow modification of Health values via direct number edit for Tablet/Phone users * Added a new system setting to enable this behaviour. - [#398] Add some indication about whether the actor roll being performed is considered a GM or Player roll * New toggle added which is visible to GMs which means they can see whether the actor is player owned (and will therefore use `momentum`), or not. The GM can toggle this as needed. ### Bugfix - [#399] Cannot drag/drop stowage items onto watercraft sheet - [#400] Skill Roll macro not working - [#407] Fortune talents not accessible in Character Upgrade tool ### Chore - [#390] Remove deprecated Transportation items - [#401] Ensure the system has no compatibility issues in Foundry V12 Development Releases - [#402] Remove deprecated gridDistance and gridUnits options in system.json - [#403] globalThis.duplicate must now be accessed via foundry.utils.duplicate - [#404] globalThis.mergeObject must now be accessed via foundry.utils.mergeObject - [#405] {{select}} handlebars helper is deprecated - [#406] The async option for Roll#evaluate has been removed
-
v2.1.2f2a8fdf7 · ·
## v2.1.2 ### Bugfix - [#392] Skill Rolls for player owned mounts showing skills dropdown instead of expertise - [#393] Incorrect template paths cause Character Creator failure to launch ---
-
v2.1.189db8c52 · ·
# v2.1.1 ## Enhancement - [#144] Display Combat Dice phoenix in texts Text enrichment now detects the §, CD and DC strings and replaces them with the Combat Dice phoenix icon. This means you should be able to just copy/paste text from the PDFs and the symbol will be displayed correctly. ## Bugfix - [#391] System specific status effects missing after update
-
v2.1.01a69239a · ·
# v2.1.0 ### Bugfix [#361 (closed)] Players can see blind rolls results [#381 (closed)] Enchantment qualities not displaying on item sheet [#384 (closed)] Apply Damage menu option shouldn't be shown on non-damage chat cards [#385 (closed)] Damage roll results chat message shows incorrect value when weapon has Improvised quality [#387 (closed)] Ensure we don't allow duplicate entries to be selected in the character creator if multiple form submissions occur ###Enhancement [#352 (closed)] Add support for NPC Inhuman X abilities, which add additional successes to a roll using that ability [#353 (closed)] Keep a viewable log of all spent XP on a character [#383 (closed)] Allow Bonus section of Skill Roller to be minimised [#389 (closed)] Show tooltips on Actor Capabilty/Trait/Quality tags [#344 (closed)] Make Transportation Items full class Actors There are now new Mount, Transport and Watercraft actors, complete with inventories for stowed items. The Stow Item feature of the character sheet has now been turned into a Send Item tool which allows you to send an item to the inventory of any Actor you have the required permissions over, this can be used to stow items in the new actor types. Any mount Transortation items that a character owns will be migrated to a Mount Actor, and Items stowed in it will be transferred to this new Actor. Watercraft actors can own and use NPC Attack items, although as the actual attack rolls for these weapons are performed by the individual using or commanding the vessel, only the weapon's damage roll can be performed from the sheet. Transportation items will now no longer be displayed on a character sheets inventory tab Deprecation Warning Now that Transportation items are full class actors, the old Transportation Items will be removed from the system in version v2.2.0. It is recommended that you recreated any necessary items before this time.
-
v2.0.132fd54ac2 · ·
## v2.0.13 ### Bugfix - [#377] Fail more gracefully if a talent requirement cannot be found - [#378] Character Creator gets stuck in a message loop when more than one player connected when it is in use.
-
v2.0.123b971c8e · ·
## v2.0.12 ### Bugfix - [#371] Skull icon path broken on damage report chat message - [#372] During conversion from Weapon to NPC Attack, the original item's damage rating is altered - [#373] Skill test enricher regex too greedy and captures more than it's supposed too ### Enhancement - [#374] Display the system release notes the first time a world is loaded in a new version of the system
-
v2.0.116e69b03b · ·
## [v2.0.11] ### Bugfix - [#368] Unable to perform skill checks or expand items on character sheets (redux)
-
v2.0.104d5720a3 · ·
## [v2.0.10] ### Bugfix - [#368] Unable to perform skill checks or expand items on character sheets
-
v2.0.9378b7f28 · ·
## [v2.0.9] ### Bugfix - [#367] Dragging background compendium item onto character sheet should not attach item to character ### Chore - Merged new Spanish language updates from Crowdin
-
v2.0.8c90b9096 · ·
## [v2.0.8] ### Bugfix - [#363] Revisited issue as the cost of Talent/Attribute and Skill upgrades still keeps accumulating if you select and then cancel an upgrade
-
v2.0.7fc0eeebb · ·
[v2.0.7] ## Bugfix - [#360] Skill Test enrichments fail to match on non-ascii characters - [#362] Ensure the English version of Skill/Expertise names can always be used in the skill roll chat enrichments - [#363] Incorrect cost calculation when upgrading Attributes
-
v2.0.68500122e · ·
[v2.0.6] ## Bugfix - [#357] Compendium item selectors need unique IDs to ensure they show the correct selection ## Chore - Merged new Polish language updates from Crowdin