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This is an archived project. Repository and other project resources are read-only.
Tags
Tags give the ability to mark specific points in history as being important
1.1.963
01626251
·
cpu: Hotfix missing ToNearest rounding mode cases
·
Jul 16, 2023
1.1.962
32674949
·
[Ryujinx.HLE] Address dotnet-format issues (#5380)
·
Jul 16, 2023
1.1.961
c5d9e67c
·
Fix some Vulkan validation errors (#5452)
·
Jul 14, 2023
1.1.960
ac2444f9
·
Move ShaderBinaries into individual .spv files (#5280)
·
Jul 11, 2023
1.1.959
9c6071a6
·
Move support buffer update out of the backends (#5411)
·
Jul 11, 2023
1.1.958
fa32ef92
·
MacOS: Allow barriers inside a render pass for non-Apple GPUs and don't treat as TBDR (#5440)
·
Jul 11, 2023
1.1.957
7805d27e
·
MacOS: Fix rendering on AMD GPUs (#5446)
·
Jul 11, 2023
1.1.956
6c515e18
·
[Ryujinx.Ava] Address dotnet-format issues (#5361)
·
Jul 07, 2023
1.1.955
8a363b5d
·
Revert "sdl: set `SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS` to 0 (#5433)" (#5439)
·
Jul 06, 2023
1.1.954
2b5abac8
·
sdl: set `SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS` to 0 (#5433)
·
Jul 06, 2023
1.1.953
c19c8bba
·
Headless: Add support for fullscreen option (#5339)
·
Jul 06, 2023
1.1.952
1c7a90ef
·
Stop identifying shader textures with handle and cbuf, use binding instead (#5266)
·
Jul 03, 2023
1.1.951
3b46bb73
·
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
·
Jul 02, 2023
1.1.950
2457cfc9
·
Fix naming issue in ControllerWindow (#5424)
·
Jul 02, 2023
1.1.949
515fc32b
·
[Ryujinx.Audio] Address dotnet-format issues (#5362)
·
Jul 02, 2023
1.1.948
0684b00b
·
[Ryujinx] Address dotnet-format issues (#5395)
·
Jul 02, 2023
1.1.947
02b5c7ea
·
[Ryujinx.Horizon] Address dotnet-format issues (#5381)
·
Jul 01, 2023
1.1.946
801b71a1
·
[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
·
Jul 01, 2023
1.1.945
12c5f6ee
·
Indexing at 0 should be used instead of the "Enumerable" extension method "First" (#5354)
·
Jul 01, 2023
1.1.944
79a1314e
·
[Ryujinx.Cpu] Address dotnet-format issues (#5365)
·
Jul 01, 2023
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