GPGPU
Projects with this topic
-
Implementation of the Lattice Boltzmann Method using the Template Numerical Library
Updated -
Implementation of the Smoothed Particle Hydrodynamics Method using the Template Numerical Library
Updated -
Bandicoot: user-friendly C++ library for GPU accelerated linear algebra, integrating with CUDA and OpenCL
Updated -
-
Implementation of the Mixed Hybrid Finite Element Method using the Template Numerical Library
Updated -
-
SPIR-V patching utility operating on the IR level to patch new code, or specialize existing code.
Updated -
Some basic CUDA/OpenAcc examples in Fortran, plus a few utilities
Updated -
A port of the open GPU4S benchmark suite to Ada.
Updated -
This project is a CUDA implementation of an Artificial Compressibility Method (ACM) Finite Difference Method (FDM) solver. The solver is coupled to a live renderer using GLEW, GLM and OpenGL to enable live feedback of the entire simulation domain.
Updated -
Evaluation of magnetic induction generated by a set of polygonal Helmholtz coils in volume for CUDA GPUs. WIP
Updated -
Practical Power flow calculation programming used to teach the application of GPU calculations to power systems.
Updated -
GLES31/Compute shader test (mostly for RPi4/VideoCore VI (VC6) evaluation, but may work on other hardware, like Jetson Nano or Asus TinkerBoard).
Updated -
Różne sposoby implementacji operacji SAXPY (Y[i] = a * X[i] + Y[i]) za pomocą biblioteki Thrust (https://thrust.github.io)
Updated -
GPU Flying Edges implementation using Vulkan
Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
Updated