Godot Engine
Projects with this topic
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine, with a robust server architecture built to support seamless multiplayer experiences. The game features 2D pixel art graphics, bringing a retro aesthetic to life with modern tools and techniques. Immersive and carefully designed maps are built through the Tiled map editor, offering a scalable and flexible environment for map-making. The development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a wide range of devices. We welcome contributors of all types of skills and would especially welocome pixel artists and programmers (any language, we mainly use GDScript). Join us on Discord/IRC to discuss more and get involved.
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/QQA4QXsz | IRC: #sourceofmana
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A project to contain the core engine for CRPG games based on Caltop Core
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Deterministic 2D physics engine for Godot based on fixed-point math.
Useful for online multiplayer games, especially with rollback netcode.
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An upcoming hybrid Witness-like puzzle game and visual novel.
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A Remake of the original Super Mario Bros in Godot. The code for this is Free and Open Source under the GPLv3, but game assets are not free and are "owned" by Nintendo.
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Godot addon to easily setup High-level Multiplayer over WebRTC, using Nakama as the signaling server.
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Objects to be added to Godot 4 Projects
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A 2-4 player network game where you drive a tank and shoot your friends.
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Multiplayer Battle Mode with Bonker Weapons
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Basic example of 2D multiplayer network gaming with Godot 4 based on tutorial found here: https://www.youtube.com/watch?v=q-iXyA20A3Y
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Vary Basic 3D VR setup for Godot
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A "Wheel of Fortune"-styled game with customizable entries.
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Project for the Godot Wild Jam #22 - play it on Itch.io: https://dsnopek.itch.io/monster-revolution
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