game development
Projects with this topic
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RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. Mirror of https://sourceforge.net/projects/retrogear/
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine, with a robust server architecture built to support seamless multiplayer experiences. The game features 2D pixel art graphics, bringing a retro aesthetic to life with modern tools and techniques. Immersive and carefully designed maps are built through the Tiled map editor, offering a scalable and flexible environment for map-making. The development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a wide range of devices. We welcome contributors of all types of skills and would especially welocome pixel artists and programmers (any language, we mainly use GDScript). Join us on Discord/IRC to discuss more and get involved.
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/QQA4QXsz | IRC: #sourceofmana
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Lineage2TS is open-source MMO server platform focused on implementing fully featured Lineage 2 server in Typescript, supporting High Five client.
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Game Library created entirely with Typescript
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Flappy Snake, A Game With Java That Binds Flappy Bird And 3310 Snake Game Together. Also, Machine Learning Please.
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Battle Network inspired game developed using Godot.
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This is a college project showing a simulation of people escaping a building on fire. This project is made in Unity and with a 2D, top down perspective. It was made with 5 others. I was responsible for the people (pathfinding, damage/dying).
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