S
shader
Projects with this topic
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First computer graphics III homework at University of Hradec Králové (UHK), summer semester 2019/2020
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This is the repository for RAGE. The purpose of this "bare bones" engine is to be a teaching aid/tool at the undergraduate level; it's not intended for professional game development.
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RML is a Java-based OpenGL/GLSL-friendly math library with support for angles, vectors, matrices, and quaternions.
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