vulkan
Projects with this topic
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Cross platform lightweight 3D graphics engine with flexible plugin system. Uses Qt6.
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KawaiiRenderer-based render plugin for Kawaii3D. Uses Vulkan API.
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Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Tetris-like game written in C++ powered by Vulkan
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A .NET graphics middleware for games, tools, and visualizations. Powered by Vulkan.
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SPIR-V patching utility operating on the IR level to patch new code, or specialize existing code.
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Low-level, performant Vulkan bindings for .NET 6+
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A vulkan renderer being made to study computer graphics
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Extras for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Integration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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A Vulkan based deferred renderer and simple game engine/framework
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This is my journey from learning of Vulkan. This code is from the Vulkan tutorial website, however over time as I become more knowledgeable of Vulkan it will be greatly changed. This is mostly to show my progress through the tutorials.
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Vulkan vector drawing, try to stay close to cairo api
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