Projects with this topic
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3D Sudoku solver: Sudoku + Cubi = Sudokubi
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✩ PROJET ACADEMIQUE - 1ère année de cycle ingénieur - Systèmes embarqués
☛ Objectif: Générer des courbes 3D sous format STL avec utilisation de listes chaînées
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A customizable 2-to-1 angled hose adapter
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Vision Pipeline for ROS CORE/API
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NormalMap Debugger is a FREE, OpenSource program for debug NomalMap direction in any pixel of a NomalMap texture.
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NormalMap Debugger is a FREE, OpenSource program for debug NomalMap direction in any pixel of a NomalMap texture.
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Free and Open Source (MIT) game engine made with Rust.
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A 3D viewer for mountain hikes OpenStreetMap routing
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Golang bindings for GDNative API https://gdnative-go.thepimpam.com/
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(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
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pontoSim is a framework for the development of 3D point cloud processing algorithms using Colored Petri Net models. The framework uses CPNTools for modeling and has a server for the backend processing of point clouds developed with the Pontu library.
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I started the implementation of that game as part of my masters at University of Essex.
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Structure and organization of animated 3d films and series. Feel free to use it and share it however you want! No need to credit me :)
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