game-engine
Projects with this topic
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C++ Coding Framework for Windows, Linux, macOS and Browser games
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Ferrum3D is a modular Vulkan graphics engine and data-oriented game framework written in C++.
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https://github.com/SFTtech/openage - Free (as in freedom) open source clone of the Age of Empires II engine. - http://openage.dev/
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[WIP] Client-server modular game engine (V-Engine)
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An open-source GoldSrc engine clone (Clean authentic reimplementation without using reverse-engineered code)
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Free-Source MMORPG engine, based on DOD\ECS.
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A game engine written in C++. Includes a 3d model binary file analyzer for reverse engineering game model files.
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A game engine for 2D game development.
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Further adventures of OGS Engine in Modernland (Alternative way of GoldSrc engine evolution)
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A .NET graphics middleware for games, tools, and visualizations. Powered by Vulkan.
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JavaScript Coding Framework for small WebGL games
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Pipeline to test and validate a full custom Godot pipeline with modules and gdextensions.
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A game engine written with Vulkano (= Vulkan library for rust) and Glium (= OpenGL library for rust) in the Rust programming language.
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Gamebryo engine (Bethesda's branch) reimplementation https://www.moddb.com/engines/sugarbombengine
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Experimental Game Engine with Vulkan render
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