unreal engine
Projects with this topic
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The repository contains an Unreal Engine project for a strategy role playing videogame. The game's combat complexity is low-medium as of the current implementation. The project is meant to be used to test search based adversarial algorithms.
Implemented: Alpha-beta, Negascout, MTD(f), MonteCarloTreeSearch(UCT), MCTS(Epsilon-greedy) and RAVE. There is an incomplete version of UCT-RAVE.
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Alkaline Games Base for the Unreal Engine
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Unreal Engine 3 2004 Build With CMake Build System
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A simple implementation of the ArborXR SDK (https://documentation.xrdm.app/docs/devicepublicapi/) for Unreal Engine.
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Day & Night System Kit
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Upgraded Blank template for Unreal Engine
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A plugin for evolving Behavior Trees for game AI.
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An example of using the EvolvingBehavior plugin to evolve game AI.
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Editor tools in Unreal Engine to create pipes in levels as in Mario + Rabbids: Sparks of hope
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AI spot picking system shown by "Ming-Lun Allen Chou" for The last of us part 2. Project is used to show delay-gathering program architecture
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Unreal Engine benchmark to test the speed of Blueprints VS C++
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A simple project focusing on C++ and UE4
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A multiplayer first-person shooter where you have to kill zombies and survive, developed with Unreal Engine 4 as a student project.
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Simple platform third-person game with simple features like pickup coins, track number of deaths and time, and some obstacles. This project presents the 3 yrs of my experience learning Unreal Engine.
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Creating a simple shooter game demo concept. This project is followed by Udemy Course: https://www.udemy.com/share/101WeuBUIecVZTRXg=/
IDE: VS2019 Community. Unreal Version: 4.25.Updated -
Getting started with simple Battle tanks and AI developed in Unreal Engine 4.
This project is followed by Udemy Course: https://www.udemy.com/share/101WeuBUIecVZTRXg=/
IDE: VS2019 Community Unreal Version: 4.25Updated